varclient=Client;varcollectionName=$"test_collection_{Guid.NewGuid():N}";// Create a new collection with 4-dimensional vectors using Cosine distance.varcreateResponse=awaitclient.Collections.CreateCollectionAsync(collectionName:collectionName,vectors:newVectorParams{Size=4,Distance=Distance.Cosine,});Console.WriteLine($"Collection '{collectionName}' created successfully.");// List all collections and verify the new one exists.varlistResponse=awaitclient.Collections.GetCollectionsAsync();listResponse.Result!.CollectionsConsole.WriteLine($"Found {listResponse.Result.Collections.Count} collection(s).");// Check that the collection exists using the dedicated endpoint.varexistsResponse=awaitclient.Collections.CollectionExistsAsync(collectionName:collectionName);// Get detailed information about the collection.vargetResponse=awaitclient.Collections.GetCollectionAsync(collectionName:collectionName);Console.WriteLine($"Collection status: {getResponse.Result!.Status}");Console.WriteLine($"Points count: {getResponse.Result.PointsCount}");// Delete the collection.vardeleteResponse=awaitclient.Collections.DeleteCollectionAsync(collectionName:collectionName);Console.WriteLine($"Collection '{collectionName}' deleted.");// Verify the collection no longer exists.varexistsAfterDelete=awaitclient.Collections.CollectionExistsAsync(collectionName:collectionName);
Points
Insert, retrieve, search, and delete points (vectors with payload) in a Qdrant collection.
varclient=Client;varcollectionName=$"test_points_{Guid.NewGuid():N}";// Create a collection with 4-dimensional vectors using Dot product distance.awaitclient.Collections.CreateCollectionAsync(collectionName:collectionName,vectors:newVectorParams{Size=4,Distance=Distance.Dot,});// Upsert points with vectors and payload data.varupsertResponse=awaitclient.Points.UpsertPointsAsync(collectionName:collectionName,wait:true,request:newPointsList{Points=[ new PointStruct { Id = 1, Vector = new VectorStruct { VectorStructVariant1 = new[]{0.05f,0.61f,0.76f,0.74f}},Payload=newPayload{AdditionalProperties=newDictionary<string,object>{["city"]="Berlin"}},},newPointStruct{Id=2,Vector=newVectorStruct{VectorStructVariant1=new[]{0.19f,0.81f,0.75f,0.11f}},Payload=newPayload{AdditionalProperties=newDictionary<string,object>{["city"]="London"}},},newPointStruct{Id=3,Vector=newVectorStruct{VectorStructVariant1=new[]{0.36f,0.55f,0.47f,0.94f}},Payload=newPayload{AdditionalProperties=newDictionary<string,object>{["city"]="Moscow"}},},newPointStruct{Id=4,Vector=newVectorStruct{VectorStructVariant1=new[]{0.18f,0.01f,0.85f,0.80f}},Payload=newPayload{AdditionalProperties=newDictionary<string,object>{["city"]="New York"}},},newPointStruct{Id=5,Vector=newVectorStruct{VectorStructVariant1=new[]{0.24f,0.18f,0.22f,0.44f}},Payload=newPayload{AdditionalProperties=newDictionary<string,object>{["city"]="Tokyo"}},},],});Console.WriteLine("Upserted 5 points.");// Retrieve a specific point by its ID.vargetPointResponse=awaitclient.Points.GetPointAsync(collectionName:collectionName,id:1);Console.WriteLine($"Retrieved point with ID: {getPointResponse.Result!.Id}");// Count points in the collection.varcountResponse=awaitclient.Points.CountPointsAsync(collectionName:collectionName,exact:true);Console.WriteLine($"Collection contains {countResponse.Result.Count} points.");// Search for the 3 nearest neighbors using a query vector.varqueryResponse=awaitclient.Search.QueryPointsAsync(collectionName:collectionName,request:newQueryRequest{Query=newQueryInterface{VectorInput=newVectorInput{VectorInputVariant1=new[]{0.2f,0.1f,0.9f,0.7f},},},Limit=3,WithPayload=true,});foreach(varpointinqueryResponse.Result.Points){Console.WriteLine($"Point ID: {point.Id}, Score: {point.Score}");}// Delete specific points by ID.vardeleteResponse=awaitclient.Points.DeletePointsAsync(collectionName:collectionName,wait:true,request:newPointIdsList{Points=[1,2],});// Verify the remaining point count.varcountAfterDelete=awaitclient.Points.CountPointsAsync(collectionName:collectionName,exact:true);Console.WriteLine("Deleted 2 points. 3 remaining.");// Cleanup: delete the collection.awaitclient.Collections.DeleteCollectionAsync(collectionName:collectionName);
Snapshots
Create, list, and delete snapshots for a Qdrant collection.
varclient=Client;varcollectionName=$"test_snapshots_{Guid.NewGuid():N}";// Create a collection to snapshot.awaitclient.Collections.CreateCollectionAsync(collectionName:collectionName,vectors:newVectorParams{Size=4,Distance=Distance.Cosine,});// Create a snapshot of the collection.varcreateResponse=awaitclient.Snapshots.CreateSnapshotAsync(collectionName:collectionName,wait:true);varsnapshotName=createResponse.Result.Name;Console.WriteLine($"Created snapshot: {snapshotName}");// List all snapshots for the collection.varlistResponse=awaitclient.Snapshots.ListSnapshotsAsync(collectionName:collectionName);Console.WriteLine($"Found {listResponse.Result!.Count} snapshot(s).");// Delete the snapshot.vardeleteResponse=awaitclient.Snapshots.DeleteSnapshotAsync(collectionName:collectionName,snapshotName:snapshotName,wait:true);Console.WriteLine($"Deleted snapshot: {snapshotName}");// Verify the snapshot was deleted.varlistAfterDelete=awaitclient.Snapshots.ListSnapshotsAsync(collectionName:collectionName);// Cleanup: delete the collection.awaitclient.Collections.DeleteCollectionAsync(collectionName:collectionName);
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